The Narnia of Caspian X is a place more menacing and cutthroat than that of the early age, ravaged by land-hungry totalitarians known as the Telmarines, its wondrous populations of fawns, talking animals and tree spirits silenced by their ruthless pillaging of the establishments of old. They occupy the screen in “The Chronicles of Narnia: Prince Caspian” with a certain arrogance in their demeanor, dressed in lush robes and observed carrying themselves less like invaders and more like monarchs of England’s Tudor era. To say that their existence feeds into an assumption that the movie’s writers are beginning to see C.S. Lewis’ magical world from a more political context would be an understatement; when the movie opens, there is no doubt in the minds of its would-be heroes – or the audience, for that matter – that the battle between good and evil no longer comes down to impressive displays of magic and fantasy. Instead, what we get is a film with impressive battle sequences, talk of strategy and intrigue, and character development that spend less time marveling over fantastical sights and more time contemplating the pros and cons that come with change.