Showing posts with label ACTION. Show all posts
Showing posts with label ACTION. Show all posts
Sunday, February 12, 2023
Into the Storm / ** (2014)
Movies like “Into the Storm” are an endurance test – not merely for the attention span of the audience, but for the patience of minds like mine that are exhausted by repeated visits to the tired and storm-battered corners of middle America. They seem to be manufactured rather than made, assembled out of parts of any number of pictures that highlight the framework, then spliced together by hands that have been convinced they can still pass as solid entertainment in a culture that has ready access to their older (and often better) predecessors. Only occasionally will they be dressed up in the skin of something novel, although there always remains the question of purpose: if the source was good enough to redo in the first place, what are the odds of doing it better a second time? For a good way through this latest excursion in volatile tornado alley, I was at least cautious in my disdain: perhaps under new direction, through the “found footage” camera lens that is a go-to for just about all things, something more interesting could be done with the concept of ambitious disaster pictures. But fate, alas, is not on anyone’s side here – least of all those watching it all happen. When a character holding a camera up to his face announces “this is the biggest tornado I’ve ever seen” while foolishly standing just a few yards from its swirling vortex, I had not fear or concern for him: only the hope that he would get sucked up and the movie would be over.
Tuesday, August 2, 2022
Jurassic World: Dominion / ** (2022)
In many ways, you have to grin gleefully at the great audacity of Colin Trevorrow’s “Jurassic World: Dominion,” a movie that feels less like a fatalist dinosaur picture and more akin to chase capers like James Bond or Indiana Jones. Not content to center the action on any sort of enclosed setting, his premise sets us up for all the big obligatory tropes of modern blockbusters: lots of locales, intersecting casts, intrigue, big secrets beneath all the hurried dialogue, tugs of old nostalgia, uncertain villains, climactic twists overloaded on coincidence, seemingly unrelated narrative angles that can be shoe-horned into the broader arc, and wide-scale action sequences that bookend every detail. Oh, and then there’s the dinosaurs. Some are old, others – many others – are new. You almost expect that of a series that has become saturated in wall-to-wall ambushes with the prehistoric monsters, but rarely have they been so numerous, or indeed so accessible. Yet our eyes can barely keep them straight as their prospective prey shuffle between locations ranging from Malta, the Heartland of the Americas and even to the snowy peaks of a forest reserve in northern Italy. That might have been forgivable in a story more focused on a single purpose. Such a story was probably lost in very early drafts of this convoluted screenplay.
Saturday, April 10, 2021
Willy's Wonderland / * (2021)
Consider the fascinating dichotomy of this idea. A series of mysterious fatal accidents have closed the doors of a small-town children’s restaurant featuring those clunky animatronic characters that you usually see in Chuck E. Cheese establishments, and years later the residents of said town still harbor enough resentment against the building that they take to vandalizing the property, sometimes even trying to set fire to it. Within those walls, they say, are the remains of a terrible legacy. Then one day, when a mysterious hot-rod enthusiast crashes his car on a road just outside the city, his lack of money leads to a dubious offer: if he will clean up the interiors of the abandoned facility while locked inside for one whole night, his car will be fixed and ready to drive off by morning. Of course, that means his agreement will lead to the discovery of negative energies permeating throughout the dark halls and musty dining rooms, once the setting of events that imply the creepy-looking animatronics are far more than just stuffing and wires. In some circles this is the same sort of irony that led to our festering fear of clowns, also once seen as an innocent facet of childhood entertainment. And perhaps there is a lot of fun to be had with that setup, especially for those who indulge in the irreverent possibilities of the material. But the new film “Willy’s Wonderland” is an even stranger offense: a vehicle that takes those risks and robs them of all possible tension and enthusiasm. For 89 minutes, we watch on helplessly as eager people show up in front of a camera and slog their way through material that could not be any more listless if it had been written by zombies.
Sunday, May 31, 2020
The Wraith / **1/2 (1986)
In the annals of absurd action films that dominated the public’s awareness during the 80s, “The Wraith” may hold special distinction as the silliest of them all. How else would one describe the very idea of this film? Could it be done with a straight face, or some semblance of seriousness? Here is a premise that seems as if it were pulled right out of farce: a gang of car thieves murder a man, and then said victim is reincarnated from above so that he can exact his revenge by, well, racing them all to their deaths inside a mysterious black car. But wait, it gets better: when he is not inside said vehicle, he appears as an enigmatic drifter played by Charlie Sheen, who comes into town and interacts will all the same people who were once part of his previous life, including those who killed him. How do they not recognize him? Because, rather conveniently, his face has been changed. Furthermore, none of those observers suspect who he really is, although chance encounters eventually create enough of a sense of déjà vu to inspire all the obligatory inquiries (“have we met before?”). If you’re still paying attention, congratulate yourself: you may have actually thought more thoroughly about this setup than Mike Marvin, whose screenplay might as well have been assembled out of remnants of shorthand notes from an etch-a-sketch.
Wednesday, September 4, 2019
The Condemned / zero stars (2007)
Ten convicts. One game. Nine must die. The victor walks free. This isn’t an inherently flawed plot description if viewed through the lens of a well-intentioned eye, but the offense that is “The Condemned” exploits it for nothing more than lurid, gut-crushing violence – and in the process becomes one of the most deplorable moviegoing experiences of my life. The very idea of describing these scenes fills me with a dread I rarely recognize – you know, the sort that comes rising from the pit of your stomach when you’re in the throes of danger, or about to witness something causing agony or pain to another? If that’s just a taste of what is possible, then imagine what the poor suckers involved in the movie were thinking. Did they connect with this idea in any substantial way beyond their monetary greed? Was it sold to them as a sincere attempt at understanding our perverse voyeurism? Or were they all part of an elaborate joke being played on the victims known as the audience? I mourned their innocence just as much as they must have wept over the decimation of their careers. Towards the end, a single character stares angrily in the direction of the source of chaos, and he asks scornfully, “are you really trying to save them?” “No,” she retorts, “I was trying to save you.” How strangely comical it must have been for anyone to utter those words in the same room as a director and writer who ought to have seen them as self-reflective.
Wednesday, June 19, 2019
Dark Phoenix / *1/2 (2019)
It takes a certain endurance to thrive among the X-Men, especially in the movies. Reflect for a moment on how frequently this team of misfits changes lineup: one minute a certain character is front and center, joining the ranks of Xavier’s mutants as their power comes to fruition, and then the next they are cast as a backdrop when someone more exciting (or dangerous) comes strolling through the doors, like new car models or better generations of cellphones. Only the more showy or idiosyncratic personalities ever make it past this curse of a momentary observation, and as with the source material the film adaptations have often leaned towards the same series of faces to revolve around: Wolverine (who even starred in his own trilogy of movies), Magneto (the most consistent villain), and Mystique (who has the benefit of, well, always being able to change her appearance). Now the filmmakers can add poor Jean Grey to that list of primary identities, if for no other reason than because of what her history will dictate: that she will go beyond being a normal telepath and see her mutant abilities ascend into the realms of gods and monsters. The newest chapter of this series, “Dark Phoenix,” has the distinction of casting her in that role before she is emotionally developed, which adds another challenge: how do you control yourself in a situation where everyone in the room has either lied to you or knows you must be destroyed to preserve humanity?
Friday, November 9, 2018
Hunter Killer / *** (2018)
There is not a single moment contained in “Hunter Killer” that would negate our skepticism of an obvious political thriller formula. Assembled across 122 minutes of dialogue and action are the faces of actors frozen in conventional suspicion, overly insistent dialogue, shallow retorts, narrow escapes, elaborate shootouts, 11th-hour rescues, and villainous forces exercising their egos in military board rooms while large screens in the backdrop seem to flash frenetic warnings. That most of the plot takes place aboard a submarine sneaking through enemy waters is hardly a stretch of imagination, either, and even when there is a moment where something distinctive might transpire – in this case, during an exchange where Russian survivors must choose to cooperate with Americans, their sworn enemies – the plot retreads safely back to the confines of a safe resolution. When you combine the elements, what you get is, in essence, a retread of the underlying idea of “The Hunt for Red October.” And yet I sat there, in full consideration of these prospects, and realized I was having a far better time than I ought to have.
Wednesday, October 17, 2018
Venom / **1/2 (2018)
For a solid third of its running time, “Venom” keeps pace with a premise that has almost ingenious ramifications. The hook comes when Eddie Brock, a San Francisco journalist regarded for his activist approach against corrupt corporate entities, is thrust into a situation that exposes him to an alien parasite, and they bond – both anatomically and intellectually – while outrunning hitmen hired by a local capitalist. Immediately the mind is filled with all the obligatory curiosities: how does the alien “symbiote,” a shapeless heap of goo, manage to communicate with its host in its native language? Why is it more ideal for it to use him rather than any number of other potential hosts to achieve its agenda? Does he have any weaknesses, or is he basically an object of chaos without limitation? Any basic knowledge of science will instantly supply plausible enough answers to negate the skepticism, and we watch admiringly as two personalities banter with one another like peers engaged in a war of sarcasm. But then their union is thrust into a series of action sequences that are shot like senseless riots; while this “Venom” is rushing through the busy streets trying to outrun a wave of gunmen, the photography whooshes frantically without stability, blurring the details until we can barely register what has transpired. What use is there, ultimately, in spending time with a fascinating anomaly like this if the mere notion of his physical ability is undermined by an image that knows nothing of pace?
Monday, September 3, 2018
The Meg / ** (2018)
A band of rich investors, marine biologists and deep-sea divers gather aboard an underwater laboratory in the middle of the pacific to plunder the secrets of the deep, and while searching through a new hidden habitat they inadvertently unleash one of the murkiest special effect creatures seen this side of the Anaconda. Among them, a wisecracking daredevil who once assisted in an ill-fated rescue emerges as the lone force of reckoning who can challenge it in the open waters, where it threatens to destroy an entire eco-system (not to mention feast on the swimmers of public beaches). His sarcastic demeanor, of course, comes as a lighthearted contrast against the more sobering faces of the others, who regard their predicament like slabs of bait waiting for a noon feeding. And why wouldn’t they? The story will rarely provide them, after all, with a chance to flee the danger or head for land, because that would negate the opportunity for them to become casualties in the hungry jaws of a monster. Assemble any number of these clichés together and you create the cheerful delusions of a modern creature feature; supply them further with a studio budget and familiar names, and you get something resembling “The Meg.”
Sunday, July 1, 2018
Jurassic World: Fallen Kingdom / ** (2018)
Maybe it’s apropos that a fifth blockbuster about genetically engineered dinosaurs begins and ends with words from Ian Malcolm, the man whose theories have underlined the obligatory fallout of this exhausting excursion. Seen in a senate hearing about whether the U.S. government should intervene in the protection of gigantic creatures at the sight of a now-defunct theme park, he signals an ominous warning that most recognize as authentic: if you save beings that exist in violation of the natural order, you may be risking your own. All signs point to a wrap-up of that possibility as the site of Isla Nublar faces a new threat: the island’s long-dormant volcano has come back to life and will likely render the surviving species extinct, effectively undoing the experiment of scientists playing god. Alas, a movement of fierce protectors has risen in the political fringes, seeking a way to rescue the dinosaurs before such a fate is a reality. That prospect inspires the agenda of a billionaire closely linked to the park’s resources, who calls upon characters from the previous film to go in and relocate a dozen species to a nearby sanctuary island… without knowing that they intend to sell them to foreign harvesters on the black market.
Sunday, April 1, 2018
Geostorm / 1/2* (2017)
An imaginary yarn about an angry mother nature seeking vengeance against filmmakers who exploit her dangers frequently enters my head. The story would center on the likes of Michael Bay and Roland Emmerich, two of the most consistent offenders, who see the big budgets of the Hollywood machine as the means to destroy Earth in increasingly violent ways. The elements, sensing this viscous cycle of the blockbuster scene, would take revenge against the industry by unleashing a plethora of deadly disasters on their hills – tidal waves, tornados, flash floods, perhaps even earthquakes. The possibility of irony would be lost on them, no doubt, because directors of these pictures are rarely self-aware. But oh what a pointed irony it would inspire, to see audiences rally against this boring formula and find, underneath the muck and wreckage of an elaborately demolished landscape, a mirror to be held up to their dimwitted deeds. Added relevance would come because of a narrowing capacity of brain cells needed to get through each new venture. At one time it was possible to be amused – however superficially – by a “Dante’s Peak” or “Deep Impact”; now, thanks to the avid energies of visual effects artists paired with the comatose intentions of newer filmmakers, it’s ok to simply show up half-conscious.
Thursday, August 10, 2017
Alone in the Dark / zero stars (2005)
I should be issuing warnings to those who may encounter “Alone in the Dark” but instead find my words guided by a greater urge: to maul the film in the same vicious, unfiltered manner that it contaminates the movie screen. Here is an endeavor (if you dare call it one) so utterly bereft of the simplest morsels of intelligence that it inspires a wrath within that I have rarely recognized, leaving me in an elusive predicament – how do you savage something this pathetic, this completely unbothered by the basic concept of passable composition? Those who stood behind the camera weren’t just making a lazy movie, they were allowing themselves to undermine the basic desire of going to the theater. Usually hidden behind all the pomp and circumstance of something superfluous is a motive that at least intends someone to have a good time, and we can cut some bad movies slack when we understand (and accept) those aims. But not a soul involved here is capable of passive intentions, much less a rational thought. Their purpose is to deliberately rob innocent filmgoers of precious time, without anything to show for it beyond regret and empty wallets.
Sunday, May 14, 2017
Guardians of the Galaxy Vol. 2 / *** (2017)
There’s a moment early on in “Guardians of the Galaxy Vol. 2” when the camera loses sight of a fight between the heroes and a slimy villain, opting instead to focus on Baby Groot (voiced by Vin Diesel) dancing energetically near a portable stereo just beyond the main action. Music plays an integral part of the tone of these films, but so does the direct humor of its characters – a gathering of colorful and offbeat men, women and creatures that are charged with the protection of life in a plethora of space-bound danger zones. For the audience, it’s almost customary to assume that the humorous details will win out over the doom of a big moment. But what about those of us who want to see more of the exchange in a conflict that will ultimately pave the way for the film’s story? Is little Groot’s distraction – amusing as it is – worth that sacrifice? However you feel about the shift will come down to what you expect out of the material. For all its innocence, that moment underscores the attitude of filmmakers who are content to let their flashy showmanship dictate the direction of their pictures, usually without the benefit of a dynamic plot to underline the whimsy. The first “Guardians” film excelled at accomplishing both, make no mistake, but now we must deal with this, a sequel that has charm and uproarious laughs but doesn’t seem at all interested in doing much else with the personalities it assembles.
Monday, April 10, 2017
The Last Circus / 1/2* (2010)
“The Last Circus” begins with a haughty conceit, an insinuation of profound moral challenges in which our enthusiasm is incited by striking images of a cheerful circus and the soldiers of political revolution converging in the shadows. The year is 1937: war-torn Spain faces uncertainty in a violent transition of power, and the threats of rebels seem to inspire desperation in the minds of fighters, forcing them to turn to the likes of mere entertainers for numbers among their crumbling ranks. “Don’t take off your makeup,” a general says to a newly drafted clown. “You will scare them more that way.” And so he does, roaring through a mess of violence and chaos carrying only a machete, all while a sadistic grin anchors the horror of the moment. The slaughter is swift and merciless, and inspires the disquieting respect of the opposition. When he is captured after the massacre, they don’t even bother with an outright execution – what would be the relevance? And of course that would undermine the more direct focus of the film: a small child lurking in the dark who is destined to replicate the clown (his father) in equal measures of cynicism. When the two share a moment after the battle is waged, in fact, the advice he receives goes to the core of more promising cinematic visions: “Become a sad clown. Ease your pain with revenge.” Forty years later, that child instead becomes the adult plaything of filmmakers who are bankrupt of basic tonal conviction.
Tuesday, April 4, 2017
House of the Dead / zero stars (2003)
The utterly dreadful “House of the Dead” wages war against the enthusiasm of moviegoers by asking a dangerous key question: can filmmakers be as stupid and irresponsible as the characters they exploit? Five minutes into the picture and I felt my inner child weeping for the future of the industry. That’s not to say this is an endeavor made with dubious intentions; on the contrary, I’m positive everyone involved legitimately thought they were participating in something amusing, at least on a professional level. But that makes their associations all the more damning when one contemplates them in the context of the final result, a film so inept that one can only gaze on it with relentless confusion. What possessed the director, Uwe Boll, to orchestrate his maddening opus with the hands of a clueless lunatic? What nerve did these writers (if you dare call them that) have in pitching a screenplay that most college students would be embarrassed to submit as a first draft assignment? And what of the designers of the game it is based on, who will no doubt look on at these images and find themselves inflamed with outrage that their source will now forever be disparaged by this stain of an incompetent adaptation?
Sunday, March 12, 2017
Hell or High Water / **** (2016)
The opening scenes of “Hell or High Water” establish the broader intentions of this story: a failed system against its most hardened victims. The latter are a pair of brothers, aged beyond physical measures, forced into personal decisions that reflect a cynicism birthed by grief and poverty. They arrive at a local bank in the heart of small-town Texas wearing ski masks and holding pistols, but undertake a robbery of unorthodox specifics: they will only steal small bills, allowing them avoid the obligatory tracing as they repeat the dangerous routine over a series of unsuspecting stops. As they progress, so do the confrontations; nervous sorts quickly become replaced by more audacious observers, leading to shoot-outs that acquire the attention of the Texas Rangers division. What are they doing this for? What is their destination? The sarcastic but perceptive Marcus Hamilton (Jeff Bridges) has a good grasp on the situation but not much of an understanding on motive – no doubt because in the barren isolation of the Texas desert, motives become incidental to the authorities that are after them.
Monday, February 20, 2017
The Great Wall / * (2017)
“The Great Wall” adopts a philosophy that all famous wonders must be rooted in the legend of absurdist yarns, and that their endurance apparently comes at the expense of sacrifices too great for the respect of modern civilization. Of course, no one involved contemplates the scientific practicality of that suggestion, but no wonder – movies of this vain are far more devoted to their underlying cynicism than they are focused on creating believable worlds, even in the context of their rather elastic suggestions. But for the sake of getting through a basic plot description, let us suspend, for a brief minute, the disbelief that comes when we contemplate this ridiculous premise. Thousands of years ago, China’s great wall was constructed as a barrier to keep enemies away from the empire they hoped to dismantle, but the greatest of those threats was not human at all: it was a horde of ravenous beasts resembling alligators on stilts, who moved with ferocious speed, attacked with evolving precision and seemed to feed from the psychic energy of a queen who, I guess, desired to conquer all mankind in some karma-ridden crusade. The human characters regard this war with military precision and unsmiling focus (as they should), but it never dawns on anyone involved that maybe, just maybe, a future that must be saved from the dangers of an alien reptile onslaught may not be a future worth facing in the first place.
Friday, December 30, 2016
Rogue One: A Star Wars Story / *** (2016)
The first act of “Rogue One: A Star Wars Story” is the frenetic embodiment of the Hollywood machine, a collection of scenes so relentless and overdone that they provide us little time to grasp the scope of their events – unless you are ingrained enough in the mythos of George Lucas’ universe to possess a thorough comprehension, I suppose. Those are the luckiest viewers, in a way, because their sense of exhilaration is likely amplified by their connection to the material, even beyond the mere notion of a movie like this existing at all. But what can be said for the rest of us who don’t own the cliff notes version of the premise, and must observe closely to attempt and piece together the fragments of the conflict? This new stand-alone chapter to the ongoing “Star Wars” saga is an anomaly that will at first seem insufferably distant. There are early moments that involve wondrous sights and notes of nostalgia, but most are sidelined by a central narrative arc that gives little time to characters or their personal experiences. Only later, once an idea has finally lodged in our mind of what everyone’s role is, do things come together well enough to satisfy the more intellectual urges of the audience. The thing about established franchises is that as much as you think you know, so little of it matters when the gears move into new positions.
Wednesday, November 30, 2016
Fantastic Beasts and Where to Find Them / **1/2 (2016)
The most elusive of assets in any yarn about whimsical adventure is a writer’s confidence in the material: the assuredness that words and actions have profound ramifications towards a story arc and its characters. Those that lack such an assertion usually become lost in their own inspiration, and rarely offer any sort of significance other than vague interludes of wonder. The new “Fantastic Beasts and Where to Find Them,” a film within the “Harry Potter” universe that arrives just as the demand for franchise consistency has awoken in the hearts of moviegoers, is of the latter distinction – certainly ambitious in scope and filled with images as enchanting as they are sharp, it rarely seems to know what it has in mind for the ambitious events that are destined to play out. Instead there are only rough connotations for us to rely on; it tells the story of Newt (Eddie Redmayne), a former student of Hogwarts who has arrived in New York carrying a suspicious briefcase filled with magical creatures from the wizarding world to, I suppose, research their bizarre behavior without overreaching influences. Unfortunately, chaos ensues in the presence of an unknowing witness and Newt’s creature are set free in the city, just as the divide between human and magic worlds runs dangerously blurred.
Thursday, November 24, 2016
Doctor Strange / ***1/2 (2016)
There is a wide array of sensations one is apt to experience while watching the new “Doctor Strange,” but the most inexplicable of the arsenal is an unflinching sense of plausibility – the idea that something so seemingly absurd or above the trajectory of audience absorption can feel so thoroughly believable when spied through zealous camera lenses. A basic reading of a plot synopsis certainly contradicts that assumption, and no wonder: the story, about a brilliant doctor who is crippled in an accident, goes on a mystical retreat, discovers astral projection and literally learns how to bend time seems like nothing more than self-indulgent fantasy. But Scott Derrickson, the motivated filmmaker behind Hollywood’s latest excursion into the pages of colorful comic books, takes an approach far more cognizant than most others would, and what emerges on screen far exceeds the cynical expectations of what we routinely offer this genre. Certainly the details have a familiar air to them – the visuals echo “Inception,” the premise recalls elements of “Batman Begins” and the characters are reminiscent of those contained in “The Matrix”, for example – but so infrequently do such things come together in the service of such an engrossing story, much less a mere suggestion of intrigue.
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