The opening scene of “Scream 2” contains a dialogue on horror films as a device of exploitation on minorities – particularly for African Americans, who are routinely the first to die at the end of a knife-wielding madman. That the comment is delivered by a character played by Jada Pinkett is not ironic; because the movie knows it must play by similar rules, however self-aware, her observation will serve as prophecy as she and her boyfriend are murdered by a masked maniac at a local screening on the night of her proclamation. No, the true irony is found above them: the film they have shown up to see is a Hollywood retelling of the Woodsboro murders from the year prior, which have been sensationalized into a cheap slasher knock-off at the expense of the survivors. This reality is expressed with a striking clarity during the close of the opening scenes, in which Pinkett’s character is stabbed with incessant conviction by a hooded figure just as the audience behind her engages in uproarious cheers at the murder going on in the light of the projector. Only when she walks up towards the screen and lets out one last horrific scream do they realize a fatal tragedy has transpired among the crowded seats of the screening room: their embrace of the violence has inherently created a perfect storm for their ambivalence to a literal manifestation of it.
Showing posts with label 1997. Show all posts
Showing posts with label 1997. Show all posts
Thursday, June 21, 2018
Sunday, January 8, 2017
"Princess Mononoke" Revisited
“Princess Mononoke” begins with a voice that throbs over the chords of an ominous score, heralding the arrival of a menacing reality. The scene is the edge of a lush forest, fogged over, and its docile facade is jarred from silence by the breaking of branches and the flight of frightened birds. What lurks among the tall trees is not man but rather the monster man has created, a former deity of nature that has withered under corruption and now seeks to lay waste to those in his path. The peaceful denizens of a nearby village are triggered into frenzy by its dismaying appearance – a massive boar covered in an armor of maggot-like parasites – but among them is a young man whose face never seems to engage in the nightmarish rampage. It is his destiny to fight the creature and ultimately be cursed by it, leading him towards quests of intricate mystery that will blur the lines of fable and reality in ways that are rarely told (or at least done so with such precision). Those opening impulses exist above the sphere of ordinary exposition; the fact that they occur at all in an animated film is cause to contemplate the elasticity of movie genres, especially in a time when most are geared towards much simpler tastes.
Wednesday, October 19, 2016
Funny Games / ***1/2 (1997)
The docile family that wanders out of civilization and into a wilderness where they are fated to be stalked and tortured is one of the more prevalent recurring themes of horror films in the modern age, but so few of them make the effort to pierce the membrane in order to revel in the warped ideologies of the villains. Michael Haneke’s “Funny Games,” a harrowing film, is of that latter sensibility. Audiences inclined to assume the most sensational possibilities are apt to descend into the director’s odyssey fully expecting the most perverse of geek shows, but what they will emerge with is far more rattling: the acknowledgment that seemingly ordinary people from a wealthy class system are capable of causing indescribable harm on others. We don’t just speak of physical harm in the conventional sense here, either; aside from bodily threats that generally lead somewhere unexpected and startling, the movie possesses intimidation, verbal cruelty, pranks, jokes and mind games that have all the characteristics of a sociopath’s behavior – they involve rules made only to satisfy the culprits, because that is in the nature of their game.
Thursday, October 16, 2014
Alien: Resurrection / *** (1997)
Jean-Pierre Jeunet’s “Alien: Resurrection” is not traditionally viewed as being anything beyond lighthearted science fiction entertainment, but its distinctive and quirky ensemble, clearly inspired by that of Cameron’s in “Aliens,” has had its own reverb effect on more recent team-oriented action films. Contrasting the formula established by three preceding outings in this series, here is a gathering of individuals whose underlying comical sensibilities are not, in fact, defense mechanisms against impending doom; instead, they exist for the sake of adding light to a mood, a sense of cheeky awareness to a tale so clearly saturated in unending bloodshed. When some of them turn up alive (and still gleefully untarnished) by the end of the picture, a critical perception has been shattered: death no longer has to be an inevitable conclusion for all associated with this premise, even though Ripley herself fell to it at the end of the third film (and still many more are killed throughout the running time here). But is that departure in sensibility at all surprising now, so many years later, when the nature of this genre has created the elbow room of added survivors beyond the one token smart guy who lives to become a launching device for sequels?
Wednesday, July 3, 2013
Event Horizon / * (1997)
I can’t imagine what intentions the filmmakers behind “Event Horizon” had in making this endeavor, but I suspect their minds exist in a parallel universe where structural rules and logic are cheerfully abandoned concepts. Here they are possessed not by desire or purpose to say something astounding or even entertaining in accordance with their genre of choice, but by a bewildering notion to throw as many scenes of shock and awe at us as possible without the benefit of setup. Most of the scenes are gratuitous in nature, and seem plucked from superior visual sources before being mutated beyond recognition. If I were a psychologist hired to analyze the people who made this, I would conclude that everyone involved needed to take their inner child out back and shoot it.
Friday, June 23, 2000
The Last Broadcast / *** (1997)
In order to get novel but low-key movies noticed, it’s essential for someone to bring the idea into the mainstream. Such is the scenario which brought us the sleeper hit “The Blair Witch Project” last year, the low budget, unconventional thriller that documented the descent of three filmmakers into Maryland woods who were in search of a legend, but found something more terrifying than anyone could have imagined. Like so many new ideas, the “mockumentary” approach of the film has generated massive interest in moviegoers, who have sifted through countless formulaic horror movies in the recent past while in search of successful thrills. Inevitable, it seems, that two sequels to the Blair Witch saga are in the works, along with various clones.
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