Showing posts with label ANIMATED. Show all posts
Showing posts with label ANIMATED. Show all posts

Wednesday, February 13, 2019

The Emoji Movie / * (2017)

Imagine, if you will, a world in which images on a cellphone screen secretly possess free will. They don’t so much exist as they consciously regard themselves as tools in a grand purpose, which involves competing for popularity against those who are either eccentric or unconventional. By the most basic principle of an outline, what goes on in their small world is the equivalent the modern high school social structure – all about cliques and illusions instead of any sense of individualism. That makes it rough for anyone attempting to break free of that monotony, but teenagers at least have an outlet: those constraints come to an end after four years. What of the poor helpless beings that populate “The Emoji Movie,” who are resigned to live an unending existence of tedium for the sake of keeping pace with the demands of their owner’s anxious trigger fingers? What happens if someone can’t conform to the expectation? A conflict ensues when one of them shows emotions he ought not to be programmed with, leading to a suggested malfunction that could potentially destroy them all in a massive hard drive reboot. But if that will erase everything, including them, then why has no one bothered to inform them that most cellphones tend to die out after a three-year stint anyway?

Wednesday, November 14, 2018

The Grinch / *1/2 (2018)

Some realities are a given without being vocalized. To explain what otherwise ought to be common is to unravel the momentum of a good observer. Think of Dr. Seuss’ immortal yarn about the Grinch, for instance. Was it ever in doubt to the average reader – even a novice one – that the villainous ways of the furry green disruptor were not sourced from an internal trauma? Or that his envy, his thorough dislike of the holiday, could not be understood unless it involved some form of relentless exposition? Our youthful minds simply accepted his agenda for what it was: a gloomy impulse to cloak a fear lurking beneath a gruff exterior. Any doubts were clarified, quite literally, with a climax that broke away his cynicism. That’s because Seuss knew the power of the young mind well enough to not insult it with the burden of excess. But now his beloved creation comes to the hands of filmmakers who have lost sight of the nuance, the shrewd irony, of one of the great holiday lessons. “The Grinch,” a new CGI cartoon that adds a fair amount of insights, is the concoction of overpaid simpletons who have opted for a more literal subtext and undermined the very spirit of the source in the process.

Saturday, August 4, 2018

"The Black Cauldron" Revisited


“Legend has it, in the mystic land of Prydain, there was once a king so cruel and so evil, that even the gods feared him.” The opening narration inaugurates the curse shrouding the fabled black cauldron, an object of such immense danger that its very mention instills dread in the hearts of commoners. Although centuries came and went while it lay dormant, obscured by the spells of defensive witches, a new enthusiasm has gripped the totalitarian forces of the Horned King, who pursues it with persistent determination. In his possession, the cauldron would unleash the frightening power of necromancy, allowing its possessor to raise an unstoppable army of dead soldiers, essentially making him immortal. And all of creation would succumb to this destructive curse, including those whose personalities necessitate the enthusiasm of the audience: a teenage adventurer who dreams of heroism, a clumsy bard, a distraught princess, a furry and inquisitive beast, a snarky sprite and an oracular pig, who also provides the key to discovering the whereabouts of the coveted relic.

Sunday, December 17, 2017

The Breadwinner / ***1/2 (2017)

Everything we know about animated films has been a lie. Years of hands-on education has perpetuated the illusion of simple childhood fantasies, where plucky characters become caught up in whimsical adventures full of color, laughs and catchy music. Their greatest architect, Walt Disney, powered that device so relentlessly that it has fueled nearly all his successors – including the Pixar brand, whose recent “Coco” brilliantly mimics that tradition. But now comes “The Breadwinner,” the closest a cartoon has ever come to removing the barrier separating childhood wonder from the deafening tragedies of the real world, and what its creators find is a power in conviction that challenges all we know about the medium’s elasticity. More akin to “Pan’s Labyrinth” than a mere yarn about goals or quests, the movie throbs with a confidence that is as alarming as it is heart-wrenching. Rarely are such stories aimed at the politically aware, and even more tenuous is the candid insinuation that storytelling can be the key to facing down the nightmares of a world designed to destroy our agile hearts.

Monday, December 4, 2017

Coco / **** (2017)

Any number of recent mainstream cartoons that find their way to theaters are in some way about the importance of family values, but Pixar’s “Coco” is the first in a while that is truly sincere about the concept. Never is there a sense while watching it that artists or filmmakers are weaving an illusion that is at the service of a shallow impulse, nor does it inspire the urge in us cynics to pick apart the formula in secondary exercises (a behavior, I willingly admit, that I used in Disney’s recent “Moana”). Like a drill plunging to the depths of a rich reservoir, here is a wonderful little film that finds a powerful source of inspiration while others barely scratch the surface of their wisdom, allowing many of us to forget we are hardened adults diminished by experience. For a precious few minutes I was not merely a movie enthusiast – I was a kid entranced by a spell, in a place of splendor and sensation, joining characters on a quest that felt created by magic rather than the pens of ambitious scribes. And if the feeling remains true that the studio’s output is as rewarding for adults as it is for children, their latest strikes an even more elusive chord: one that transports the oldest of codgers back to a time when our innocent young eyes were starved for exciting adventures.

Saturday, January 14, 2017

Moana / *** (2016)

Once upon a time in a faraway Hollywood boardroom, producers and executives fashioned the premise for what would become the most impenetrable force of mainstream movie genres: the family film formula. Few avenues have been as loyal to the perseverance of that standard as the animated feature, though their images are often devised to blur one’s awareness of the process; the belief is that the more distinctive or colorful the style, the less likely it is for someone to pick up on the conventional nuances or predictable indicators. But those well-versed in film cartoons eventually find themselves deciphering the output with two minds: as a child-at-heart in search of harmless adventure, and as a seasoned adult with the nerve to understand the mechanics functioning behind the curtain. A good movie will allow the former perspective of circumvent the skepticism of the other, but others may simply sell their illusions too candidly for us to forget their underlying clichés. As I watched Disney’s new “Moana,” both sides of that brain engaged in a tug-of-war that tempered my enthusiasm for what would otherwise have been a harmless experience.

Sunday, January 8, 2017

"Princess Mononoke" Revisited

“Princess Mononoke” begins with a voice that throbs over the chords of an ominous score, heralding the arrival of a menacing reality. The scene is the edge of a lush forest, fogged over, and its docile facade is jarred from silence by the breaking of branches and the flight of frightened birds. What lurks among the tall trees is not man but rather the monster man has created, a former deity of nature that has withered under corruption and now seeks to lay waste to those in his path. The peaceful denizens of a nearby village are triggered into frenzy by its dismaying appearance – a massive boar covered in an armor of maggot-like parasites – but among them is a young man whose face never seems to engage in the nightmarish rampage. It is his destiny to fight the creature and ultimately be cursed by it, leading him towards quests of intricate mystery that will blur the lines of fable and reality in ways that are rarely told (or at least done so with such precision). Those opening impulses exist above the sphere of ordinary exposition; the fact that they occur at all in an animated film is cause to contemplate the elasticity of movie genres, especially in a time when most are geared towards much simpler tastes.

Sunday, September 11, 2016

Kubo and the Two Strings / ***1/2 (2016)

One of the lost pleasures of the movies is going into a theater and gaining the sense that you have been absorbed in the far reaches of a new imagination. Just 16 years into a century of technical breakthroughs and creative dexterity, so few endeavors ever deal with concepts as novel as they are thorough. But “Kubo and the Two Strings,” a new stop-motion animated film from Laika Entertainment, is the antithesis of that belief, a film of nourishing visual insights and visionary storytelling that inspires as thoroughly as it dazzles. And that’s a surprise worth noting when one becomes aware of how taxing the endeavor must have been on its visual artists, who logged countless hours on building elaborate sets and crafting intricate details for a story set in medieval Japan. What inspired them to take the route they did, especially when the premise they were working with felt tailor-made for the styles of Hayo Miyazaki? Helmed by Travis Knight (who was among the skilled animators of “The Box Trolls” and “Coralline”), what pulsates on screen is nothing short of a remarkable artistic achievement, willfully empowered by clever facets in the edges and characters that have the adventurous spirit of some of the classic Disney heroes.

Monday, July 11, 2016

The Secret Life of Pets / ** (2016)

A dog finds happiness by merely being in the company of his owner. When that person walks out of the front door, it becomes a lonesome game of waiting until he or she comes back through. “The Secret Life of Pets,” a new cartoon about that mysterious slog between the departure and return of an owner, suggests there’s much more for canines to do in the meantime, not the least of which is get swept up into a city adventure where they are chased and hunted after they wander too far away from the comforts of their routine. Others – perhaps more busy with trivial matters – are inclined to join them out of loyalty. Sometimes that also includes encountering other animals during their venture, including those that have been discarded by owners; they thrive in the sewers of New York as a faction of four-legged gangsters, eager to recruit others in their scheme to rid the world of selfish and cruel pet owners. Much of this sounds rather exciting and whimsical when you paint a portrait in a movie review, but replace the dogs and cats with inanimate childhood objects and what you basically have is “Toy Story.”

Thursday, June 23, 2016

Finding Dory / *** (2016)

Share in a conversation with a handful of loyal Pixar enthusiasts and you’ll discover very few commonalities between them. Over the course of twenty-odd years, the studio that mastered computer animation has given them a lifetime’s worth of diverse trophies to covet: yarns involving talking toys, busy bugs, cooking rats, machines that sense loneliness and even a few humans seeking adventure in the midst of personal grief, among others. Like the Disney name that oversees their output, they have become dependable facilitators of the most gentle of memories. But almost no consideration is complete without dealing with “Finding Nemo,” easily the most consistently celebrated film of their diverse lineup. On paper a mere story about the search for a clownfish stolen from the depths of the ocean is hardly that dynamic, but in execution it was a movie rich in skill and meaning; those who made it seemed as if they were weaving magic rather than just making yet another mainstream cartoon. Years marched by before its success translated to the most obligatory of marketing decisions – the promise of a sequel – but the thirst of the audience has scarcely diminished after the pass of thirteen years. Something about a reef full of delightful straight-shooters and gentle personalities instills a need in admirers for more, and the new “Finding Dory” is poised (at least at the box office) to quench that thirst.

Tuesday, March 29, 2016

Zootopia / *** (2016)

Disney’s wildly inventive “Zootopia” is the rip-roaring realization of all the quintessential values of modern feature animation – it has color, enthusiasm, whimsy, likable characters and cheerful comedy, and wraps them in a story that excites as easily as it conveys dependable messages about social diversity. The fact that it accomplishes so much all while showing us locales beyond anything we’ve seen before only adds to the astonishment. Sure, we are accustomed to taking adventurous excursions into places made entirely in the minds of eager animators, but how many of them show the level of detail of a city of civilized animals? A casual stroll through the streets of this fabled metropolis is a marvel all its own, and certainly propelled by the screenplay’s suspicion that much more is going on in the alleys than the visuals let on. However you approach the film will depend on what your expectations have come to be of movie cartoons in the age of limitless possibility, but after savoring its details in the wake of “Wreck-it-Ralph” and “Frozen,” it is clear that the pioneering studio of this genre has finally returned to the standard of consistent and reliable family-oriented output.

Monday, November 9, 2015

The Peanuts Movie / *** (2015)

Despite the reality of our times to sensationalize family entertainment in massive amounts of color and whimsy, some tiny part of us longs for the days of simpler values. They allowed us to get to the center of narrative philosophies, in which storytellers had something compelling to say, and pitched them home in the hearts of characters we found great commonality with. Those possibilities are at their most precious, I feel, in cartoons; made within the milieu of childhood considerations, they gave young adventurous eyes the chance to comprehend the imaginative depth of the world around them, how to deal with tragedy or danger, and what they could do to instill joy in themselves and others. It is, by all measures, the medium where experienced voices come alive and new ones can be made, usually without the unrelenting nihilism that is prevalent among the modern masses. Only recently did those ideas begin losing their shape in the rush of new technology; as computers improved the dexterity of the images, such yarns lost the nerve to get beneath the surface. The long term consequences are, unfortunately, running silent; as such endeavors continue to drive home box office business, movie studios are exacerbating a growing problem among young minds, which have been taught to be won over by pomp and circumstance instead of plots that might speak to their emotional development.

Thursday, September 24, 2015

Lessons from Criterion:
"Watership Down" by Martin Rosen

At the heart of every resonant childhood fable is a creature of nobility, wandering cautiously through the minefields of danger without surrendering to defeat in a contemptuous domain. In recognizing that prospect through chronicles of ambitious animals, few have been as captivating as rabbits. How do such small, seemingly inconsequential beings become profound avatars of such purity in conviction, though? Is it some unseen source of wisdom they possess, or something evolutionary? Writers have spent generations grappling with those perspectives in a wide array of subjects, but seldom have they been as consistently generous – or as deeply affecting – as those involving the lives of shy, burrowing rodents. Their eternal plight in an existence against bloodthirsty predators seems to provide an apt context in recognizing the lost qualities of our primal instincts, and there is dialogue in “Watership Down” – the greatest story ever written about a rabbit – that frames them in the embrace of an eloquent aphorism: “All the world will be your enemy, prince of a thousand enemies. They will catch you, and kill you… but first, they must catch you!”

Thursday, July 30, 2015

Minions / ** (2015)

“I would wager a movie entirely about their antics would be welcomed immediately by moviegoers… They are simply too amusing to ignore.” – Taken from the review for “Despicable Me 2”

When one forecasts an idea without thinking about possible repercussions, he gets exactly what he deserves. Though it might have been contrary to the tone I was going for, I initially spoke highly of the Minions in the “Despicable Me” films as a way of finding silver linings in the clouds of mediocrity; never did it dawn on me, especially after the above proclamation, that a film about said ensemble would legitimately come to fruition, especially so soon after their most recent theatrical appearance. But while our youthful imaginations gravitate towards comic relief in feature cartoons because of how natural it all seems to worlds full of energy and color, could an idea like this have really amounted to something passable in a stand-alone fashion? These quirky, strange yellow underlings amuse us as consistently as Saturday morning cartoons, but never for much more. They occupy the screen with demeanors that suggest momentary distraction, reminding us how much quirk can go on in the peripheral of a whimsical animated adventure.

Saturday, June 20, 2015

Inside Out / **** (2015)

Inside the mind of every teenage girl is a plethora of conflicting emotions struggling to find a meaningful balance. This is the narrative according to “Inside Out,” the newest Pixar film, which takes that dependable sense of adventure of animators, quite literally, into the head of one such young girl who is learning to deal with the tribulations of growing up. She has more than her fair share of reasons to doubt her own stability, too; a rather joyous sort who was perfectly happy in her Minnesotan hometown, she finds herself thrust into the realities of cross-country relocation to San Francisco, learning how to function in a new school (without friends), and living in a house where the narrow walls seem to create their own sense of anxiety. To suggest she feels like a stranger in her own life only scrapes the surface of the realization; her eventual detachment informs her perspective so thoroughly that her joyous demeanor quickly falls under the weight of conflicting feelings, all of them extreme. Many kids inevitably must walk the long mile of change when it comes to a family moving away from a sense of security, and yet how can poor confused Riley possibly rediscover her lost optimism, especially when everything she has ever known has been replaced by things so frighteningly foreign?

Saturday, November 8, 2014

Big Hero 6 / *** (2014)

Disney’s newest CGI cartoon, the comically-charged “Big Hero 6,” plays like a union of opposing sensibilities. In one regard, the movie’s use of high style and energy are stirred right from the same place of heart that inspired some of the most ambitious feature cartoons over the years: consistently colorful and filled to the brim with astounding sights, it emphasizes the continued prowess of computer animators who see their canvas as only the tipping point of total visualization of their imaginations. On the other hand, the narrative structure does not rise from that internal spark of traditional animated storytellers; instead, what we find on screen are the all-too-familiar mechanics of comic book storytelling, in which plucky adventure is fueled not by whimsy but by the deep-seeded notion that tragedy must befall an assemblage of characters in order to push them to the limits of their being. The primary hero of the picture, a science and robotics guru named Hiro, endures the obligatory journey of adolescence but is not caught in that whirlpool of simplified youth sentiments to make him easily identifiable to the youngest of audiences, and when there is a moment that requires him to stare down the source of his trauma and resort to a knee-jerk decision, he seems less like the hero of a cartoon and more like an early representation of a Bruce Wayne or Peter Parker.

Wednesday, August 20, 2014

Wreck-It Ralph / ***1/2 (2012)

So there he is, clambering his way towards the top of a pixelated high-rise, and his gargantuan fists intend to pummel the façade until it all crumbles under the weight of his massive form. A craftsman armed with a magic hammer is the only one in a crowd of panicked figures capable of undoing that damage; if he matches his adversary’s speed and accuracy long enough to neutralize the smashing, then the building will recover, its citizens will persevere, and the destructive brute will be tossed over the side in an act of cheerful celebration. The formula is a simple pattern of competing wits, but that is all the program requires it to be, really. From those little windows inside powerful game boxes standing at the local arcade, missions present clear challenges to those at the controls: find victory in simple worlds of singular problems, and achieve a high score (or advance to later levels) before the quarters run out. What none of the players realize, however, is that the characters within these game boxes actually have their own lives and identities, and when the systems are shut down for the night, they engage one another within the walls (and wires) of a virtual society. Not since “Toy Story” has an idea for an animated movie been so audacious to assume that lifeless instruments of amusement can possess real emotions, much less the instinct to aspire for things beyond their intended use.

Sunday, July 6, 2014

Frozen / ***1/2 (2013)

At the heart of every good fairy tale is a plethora of wondrous images and thoughtful subtexts. Disney’s “Frozen,” the latest of a long line of motion picture endeavors from the studio to first discover this reality, arrives at the epicenter of that tradition with enthralling results: funny, whimsical and delightful to a fault, it is one of those movies that engages minds of all ages, much in the same way that “Beauty and the Beast” and “Sleeping Beauty” did for their respective generations. And this notion comes, ironically enough, as a bit of a surprise – unexpected in the sense that its confidence is usually a lost virtue in the age of cynicism, and the movie’s values are a clear departure from the more recent standards of computer-generated animation, which usually involve bright colors and mindless adventure. Somehow, these filmmakers resist bowing to those conventions. Based on an enduring little story by Hans Christen Anderson, here is a movie that champions the cause of more wistful and enchanting standards and brings them back to a golden benchmark. And like the recent “Tangled,” it also rediscovers the liveliness of classic fables while supplying it with a modern brashness.

Monday, March 10, 2014

The Lego Movie / *** (2014)

Of the myriad of entertainments at our disposal in the movies, I can scarcely think of one as bizarre as “The Lego Movie” – peculiar not just in the sense that its style originates from offbeat means, but because it manages to use the material as a launching point for a story of remarkable insight. When an idea like this arrives at our notice, who could have guessed that the concept would fall into the hands of movie artists who were intent on wrapping their offbeat images around a stimulating plot? Certainly not this movie critic. With vague reservations, I wandered into a local theater playing the picture several weeks after it had won the attention of box office analysts, curious as to how an endeavor about characters made of blocks could really work in today’s fold. Among the many revelations contained here, the greatest is nothing more than a friendly reminder: never underestimate the power of ambitious filmmakers, regardless of their technique.

Friday, January 31, 2014

Mars Needs Moms / * (2011)

Seeing “Mars Needs Moms” is like sifting through the garbage looking for an important document that accidentally got tossed – you know something salvageable is buried at the bottom of the can, but is it really worth recovering when you know it will predictably be soiled beyond recognition? Studios have forced cutbacks and filmmakers put out of jobs for movies considerably less dimwitted than this one, which occupies the screen as an 88-minute schlep through the doldrums of uninspired children’s stories with no intent other than to perplex and infuriate. Who at Disney honestly thought this idea could amuse even simple minds, much less make money? In the era when animation finds insights in the colorful words of quirky characters, the antics of badly-rendered Martians who kidnap mothers from Earth play like a protest to the boundless possibilities of this medium.