Friday, May 14, 2004

Troy / ** (2004)

Poor Orlando Bloom has never been much of an actor behind the pretty brown eyes and the chiseled physique, but if there is one thing that has always been certain in most of his movies, it's that he gets back-burnered long before the audience has a chance to catch on to his shortcomings as a dialogue reader. So is not the case with the new vehicle "Troy," however; in an ambitious motion picture that contains timeless thespians like Peter O'Toole, Brendan Gleeson and Brian Cox, the plot makes his character, a Trojan prince named Paris, one of the primary narrative centers, an action that leads to moments in which he blankly stares into the eyes of others while struggling with long-winded movie rhetoric, seemingly preoccupied with the fear that he might not be reciting lines exactly as they were written in the screenplay. The result is almost too insufferable for words, a performance so stiff and monotone that it almost makes costar Brad Pitt's own career of one-note renditions seem respectable in comparison.

I'm Not Scared / **** (2004)

Our movies have become starved for protagonists that exist outside of the shell of the conventional, and in Gabriele Salvatores' "I'm Not Scared" we see one director's attempt to nourish that prospect. Young and adventurous, Michele (Giuseppe Cristiano) is an Italian boy who dreams almost as often as he speaks, acting on impulse no matter who his critics are, often reciting lines from comic books while he ponders consequences of decisions before ultimately making them. In the Italian countryside, of course, there's only so much trouble you can get into, but when Michele wanders out of the lush wheat fields he considers a personal playground and onto a seemingly-abandoned lot, he finds himself at a position that no kid of his age should have ever had to face. The consequences of his curiosity might have been any normal child's undoing, but here they become the platform for which Michele can rise above his standard and live the stories of heroics he reads daily in his comics.

Friday, April 16, 2004

The Punisher / ***1/2 (2004)

The renewed popularity of comic book screen adaptations illustrates a promising new turnaround for the standards of cinematic blockbusters, in which conflicted heroes and multifaceted villains become primary driving forces behind substance instead of ambitious visuals that exists purely for the sake of assaulting the senses. The concept alone is an accessible one for filmmakers because comics already come prepackaged with the essentials: extensive back story, thorough character exposition, personal and moral conflicts, and landscapes that bring even the most zealous action into a relevant context. If there sometimes lies a problem in this approach, however, it's that an already-established backbone can sometimes encourage directors and writers to forget about the padding and go straight to the big explosions or the dramatic confrontations, which creates a severe sense of detachment as a result. Granted, even though some of the more cartoonish translations have still resulted in still-respectable results (consider Ang Lee's "Hulk," for instance), it takes real gusto and nerve for someone to abandon nearly all sense of adrenaline and simply concentrate on the material they are given. There lies the real virtue in watching such famous stories pop out at you on the big screen.

Kill Bill, Vol. 2 / **** (2004)

The first sight we see in "Kill Bill, Vol. 2" is Uma Thurman's the Bride gazing at the camera as she speeds down a highway, her eyes fierce with anger and her decisiveness firm. Reflecting back on the occurrences that have brought her to this point, she recalls the old "roaring and rampaging" movies about revenge from the 1970s, relating them specifically to her recent activities. "I roared," she insists. "I rampaged," she insists even more. "And when I arrive at my destination," she admits with a slight twinge in her voice, "I am going to kill Bill!" So goes the opening moments of a grand finale to the saga that began just six months before, in a movie with such a stellar quirkiness and skill in its energetic conviction that it was unlike anything we had ever seen up to that point (and indeed, it deserved its rank on my top ten list of 2003 as the #1 film of the year).

Friday, April 9, 2004

The Alamo / * (2004)

John Lee Hancock's "The Alamo" is less like a movie and more like a detached concept, 135-minutes of speed and adrenaline in which loud explosions, gunfire, personal sacrifice and the occasional long-winded speech are all stacked up to create the impression that a lot of crucial things are happening on screen when they actually aren't. What this ultimately results in is an experience that is barely worth the ink that is printed on the ticket stub. Aside from the fact that the film has no tact, shows no enthusiasm for its subject and forgets about every element of narrative at every possible interval, it lulls the viewer into this paralyzing state of madness where theater seats almost become cages. It doesn't help matters, either, that the endeavor itself is stretched much farther than the source material requires it to be. As friend and colleague Bonnie Crawford perfectly noted on the way out of a recent evening screening, "did it really take that long for the Alamo to fall?"

Games People Play: New York / ** (2004)

It's easy to write off the whole reality television fad because of its grotesque overexposure, but peeling away the immense hype reveals a concept that, for better or worse, is strong enough to serve as the center of inspiration for countless generations of imitators. The idea only seems exhausting because our networks have commercialized and exploited it beyond comprehension. Consider, for instance, the callousness of a show like "Fear Factor" or the dehumanizing tone found in a "Joe Millionaire"; why these shows have both failed and succeeded has nothing to do with the reality shell and everything to do with their content, because their material, no matter how broad, is still subject to the same criticism and/or praise that the substance of a traditional sitcom or television drama might endure. Besides, if the perception itself really did lack the required relevance that most of its critics suggest, would it have lasted this long?

Wednesday, March 31, 2004

Eternal Sunshine of the Spotless Mind / ***1/2 (2004)

When it comes to movie manipulation, Charlie Kaufman has turned what should be a shameless gimmick into something of an art form. Being referred to as the most absurd writer of your generation would be enough of an declaration to undermine the merit of even the most ambitious overachievers, but this is a guy who seems to operate on levels that are immune to criticism. That's because he is first and foremost a visionary, an eccentric but focused man who, unlike countless screenwriters who have tried (and failed) to spur thought on the grounds of extreme silliness, uses the idea of absurdity as a device rather than as a skeleton to drive a premise. Subtract the obvious offbeat details, then, and what you have underneath are generally thought-provoking but straightforward stories. Don't agree? Then take a much closer look at either "Being John Malkovich" or "Adaptation" before you settle on that conclusion.

Monday, March 15, 2004

Starsky & Hutch / **1/2 (2004)

A quick ransacking of the filmographies shared between Ben Stiller and Owen Wilson suggests that their casting in the leads of "Starsky & Hutch" is more than just an act of coincidence. Hard-hitting movie comedians who tend to flout the most absurd expectations of audiences, the two have actually appeared in five pictures together prior to this outing, a couple being fairly detached collaborations ("The Cable Guy" and "Permanent Midnight"), but others (like their most recent, "Zoolander") evoking the sentiment that they have somehow been appointed the next big comedy duo for the big screen. In any case, we seem to be heading towards the notion that their careers in this profession require a certain amount of shared dependency. There will, of course, always be projects for them that require solitude, but a thread of connection has been established that will no doubt require new stitches being added ever so often.

Secret Window / *** (2004)

Mort Rainey is not the man he used to be. Emotionally skewed by the discovery of his wife's adultery and the sequential tension that resulted in their separation, he spends most of his time locked behind the doors of a cabin in the woods, eating and sleeping and then occasionally waking up to write (or delete) a few new lines from a new short story on his laptop computer. His dog, a quiet little mutt who crashes out on a chair in the upstairs foyer, serves as the writer's only source of companionship, especially during moments when he is conscious but only semi-coherent (we gather during an early scene that this is probably the only major contact he's had with anyone in a while). It would, naturally, come as no surprise that the arrival of an outside influence would disrupt any such pattern no matter how mundane it is, but when Mort opens the door one morning and is confronted by a suspicious-looking man, he is literally yanked out of one reality and displaced into another. This, of course, is a setup he could only dream of capturing in one of his various short stories.

Monday, March 8, 2004

Hidalgo / ** (2004)

Joe Johnston's "Hidalgo" is an ambitious horse-racing vehicle in which the horse emerges as the most interesting character in the story. This announcement should not create the impression, though, that we're dealing with a creature that is either very likable or charismatic; rather, it's just that he's surrounded by human characters that in most other movies would likely be disposed of in the first 15 minutes. Starring Viggo Mortensen (of "Lord of the Rings" fame) as real-life cowboy Frank Hopkins, the movie is about the relationship between a man and steed as they travel halfway across the world to compete in a death-defying race on the barren soils of the Arabian desert. Hopkins, of course, is there only partially for the reward money—in essence, the journey is a chance for him to discover himself and realize his personal destiny. In other words, standard stuff.

Thursday, March 4, 2004

Eurotrip / zero stars (2004)

Understanding the motivation behind someone making a film like "Eurotrip" is like trying to understand one's motivation for laughing at it: in both cases, there are no reasons, but just empty excuses. The realm of comedy tends to leave more doors open than most other genres with a knack of stretching standards of taste, but if one thing remains certain in any and all types of movies, it's that no kind of positive response can be warranted to products in which audience response is but a side detail in a filmmaker's grand scheme. Jeff Schaffer, the man who directed the film we have before us, seems to be so amused by the fact that he's enforcing negative stereotypes and offending vast segments of population that he doesn't care about any legitimate element of humor. If you chuckle, it probably means that you are simply having a knee-jerk reaction to the deplorably bad taste the picture utilizes; in any other case, laughing would be a sign that you either have lost touch with reality or are just easily amused by films that lack any sense of judgment. You, my friend, are not the kind of person who should be reading this review.

Monday, March 1, 2004

Full Metal Jacket / **** (1987)

"The Marine Corps does not want robots. The Marine Corps wants killers. The Marine Corps wants to build indestructible men—men without fear."

The Toronto Globe and Mail's Jay Scott once bestowed Stanley Kubrick's "Full Metal Jacket" with the title of "greatest war film ever made," a proclamation that, even during a time when "Schindler's List" had not yet come to fruition, suggested either an act of bravery or one of lunacy on the part of the writer. Indeed, who would be brave enough to make such an announcement without knowing full well the striking power of an "Apocalypse Now" or a "Platoon" beforehand? Absolutely no one. But as odd or misinformed as the announcement might have seemed at the time (partially because Stanley Kubrick's endeavor wasn't initially seen as pure "war" film, per se), it nonetheless holds enough relevance today to be regarded as one of the most honest and forthright ways of describing the film's true power (notice the back of the DVD release quotes that exact line from Scott's critique). This is a movie about mentality and dehumanization rather than any varying degree of bloodshed, and that alone makes it more interesting (and important) than a standard war film that requires characters to shoot at enemies and duck behind obstacles in hopes of escaping injury or death.

Friday, February 27, 2004

The Big Bounce / 1/2* (2004)

Poor Elmore Leonard can't get much of a break these days. An acclaimed author and aficionado of the elaborate heist plot, he has lived to see several of his most famed novels turned into equally-lauded movies for over 30 years, of which only a small handful of them have been made recently. Though this might suggest that the lack of plausible consistency may have something to do with projects simply falling into ill-equipped hands, there is a bigger picture to consider: the fact that there are probably very few of us who can identify the elements that drive these stories beyond being just mildly amusing crime capers. Even I myself have a certain difficulty in grasping what Leonard's driving forces are; on the written page his stories move very traditionally and lack solid ideas, and yet still remain endlessly enjoyable down to the most brief dialogue exchanges. Luckily, the passage of time in the arts has at least taught us that we are free to enjoy certain things without having to analyze the specific reasons. But if we collectively as moviegoers can't even begin to identify the argument, how can we hold our modern filmmakers in a much higher regard when it comes to the same dilemma?

Broken Lizard's Club Dread / ** (2004)

It must be more than just a sign of coincidence that the brains behind "Club Dread" collectively refer to themselves as "Broken Lizard." Could that be because their movies tend to slither around like ambitious reptiles trying too hard to ignore crippling injuries? Quite possibly. Sitting through their latest endeavor, I was instantly reminded of their previous trek into movie territory, the ambitious but labored "Super Troopers"; like that film, this product has the kind of spark and energy so zealous that one can't help but notice the filmmakers simply using it as a mask to cover up obvious shortcomings. There is no problem, of course, in abandoning cynicism with any film that tries so hard to get past its problem areas, but not when the problems themselves are too consistent to be ignored. And as hard as Broken Lizard tries to pull the wool over the eyes of their audience this time, it doesn't change the fact that their picture is deprived of essential functions that would have otherwise allowed it to be a passable feature.

Monday, February 16, 2004

Artistic Possession -- The War of the "Exorcist" Prequel

Months after completing a prequel to "The Exorcist," art-house director Paul Schrader find himself stuck in a predicament -- his film, a psychological thriller that takes a big departure from the series, will probably never be seen by the general public

Every once in a while, a movie studio comes along and makes a decision regarding an upcoming project that is beyond dimwitted. Just ask director Paul Schrader, the latest witness to this trend, whose new opus will probably never be seen in major release thanks to the brains behind Morgan Creek Productions. Why, you ask? Because as we speak, all existing cuts of his endeavor are sitting on a shelf somewhere collecting dust while a completely new version of his movie is being shot. And get this: this new version uses different actors, an entirely different script and is being overseen by a completely new director, too. If this all sounds like the plot of some kind of anti-Hollywood satire, then no wonder—it is perhaps the first time in major cinema history a studio has gone to such extreme lengths to undo someone's effort because the end result didn't match what they had hoped for.